I am currently working on two book-length projects. The first, titled Image Objects, offers a material history of early computer graphics told through a set of five technical objects: an algorithm, an interface, an image standard, a programming language, and a hardware platform. Asking what it means to write a material history of a supposedly immaterial practice - visual simulation - the book explores how theories of visibility, memory, and textuality have been inscribed into the infrastructure of computer graphics as both a technical medium and a cultural practice. This work is supported by extensive archival research, with particular focus on the collections of the ARPA-funded research center at the University of Utah, founded in 1965 as the first research program for computer graphics in the United States. Image Objects is currently under advance contract with MIT Press.
My second project, tentatively titled On Uncomputable Numbers, proposes a queer theory of computing through a set of queer and non-binary figures in the early history of mathematics and computation. Extending Alan Turing's theoretical work on uncomputability from 1936, the book looks to articulate a queer externality to so-called universal computation. This project began in 2013 as a series of popular articles for the art and technology organization Rhizome, and is currently in preparation as both an original manuscript and a set of collaborative research projects with scholars and artists across queer theory and the digital humanities.
A current copy of my CV can be found here.