The first issue of Primary Materials has been published online, and includes interviews with myself, Lorraine Daston, Keith M. Murphy, and Timothy Mitchell on the "material turn" in our respective disciplines.
“Culling Vision: Depth, Distance, and the Limits of Perception in Graphical Simulation” Invited Lecture. Computational Design: Practices, Histories, Infrastructures. Carnegie Mellon University. Pittsburgh, PA. October 7-8.
"The Body Computational" Panel Presentation. Measure, Model, Mix: Computer as Instrument (2017 SIGCIS Conference). Philadelphia, PA. October 29, 2017.
"A Structure of Objects: Computer Graphics and the Ontological Turn in Computer Science" Workshop Lecture. Internationale Kolleg für Kulturtechnikforschung und Medienphilosophie (IKKM). Bauhaus University. Weimar, Germany. June 30, 2017.
"Historicizing the 'Poor Image:' Material, Libidinal, and Medium-Specific Economies of Image and Sound Poverty" Panel Chair. Society for Cinema and Media Studies Annual Conference. Chicago, IL. March 22-25, 2017.
"Goodbye World: Compiling a Queer Computation" MVR 2.2, in partnership with A/D/O’s Utopia vs. Dystopia Series. The Design Academy at A/D/0. New York, NY. March 7, 2017.