Jacob Gaboury
PhD Candidate, Media, Culture & Communication
About | Work | CV | Contact
New York University


PROJECTS

CTRL+W33D
W33D is queer new media art collective of which I am a member. The group organizes around an image
sharing blog on the popular platform Tumblr, but has gone on to curate shows and host events across
the country.

W33D@PRETEEN
Curating an upcoming show at the new Preteen Gallery space in Mexico City, D.F. The show will be
inspired by the CTRL+W33D site and will include found image art along with original works.

NET OBJECTS
This site is a collection of visual objects, compiled for study and research. All images have either been found in various corners of the web and recontextualized here, or are original works produced by me. The purpose of these images is to track themes and cultures that emerge and often flourish online - and are in some ways a product of the particular topologies of networked systems - by decontextualizing their visual expression.

THE LIVING ROOM CANDIDATE
An online archive of presidential campaign commercials prepared in the summer of 2008, leading up to
the fall presidential election. I was responsible for video editing, restoration, and conversion, as
well as HTML scripting and web development.

MOVING IMAGE SOURCE
An online resource for articles, interviews, and resources on film, television, and digital media. I was responsible for compiling digital media resources, editing and restoring audio interviews with filmmakers going back as far as the early 1990s, and providing contacts with various academics and
artists working with digital media.

 

TEACHING

INTRO TO MEDIA CRITICISM (Spring 2010)
My first course as instructor of record at NYU. The course investigates media criticism through a variety of theories and methods. The focus is on some of the dominant critical perspectives that have contributed to our understanding of media and its role in society. The primary media objects for critique will be visual texts, and each week is structured around an introductory lecture, a discussion of the texts, a screening, and the application of our critical method to the media object screened. A syllabus may be found here.

VIDEO GAMES: CULTURE AND INDUSTRY (Summer 2010)
This course will examine the emergence of video games as a site of contemporary cultural production & practice. Topics addressed will include the symbolic & aesthetic dimensions of video games, including their various narratives forms and sub-genres, concentrating on their interactive dimensions. Special attention will be paid to the recent emergence of casual gaming, mobile gaming, and the transformation of real-world space through gaming technologies.

APEX LEARNING
Production assistant for several high school level courses, including Media Literacy, Art History, AP Spanish, and AP English. Responsibilities include content production, copyediting, HTML scripting, audio recording and editing, art direction, and bug fixing.